Summer Festivities 2020!
- The event can be accessed through the button above or by going to the community drop down menu!
- For the first few days, an additional new task will appear each day for a total of 8 different tasks.
- Tasks refresh on a set timer, for example the Gather Refreshments task can be completed every 2 hours (12AM, 2AM, and so on)
- Overtime reward details will appear if the main bar is filled before the event ends!
- A seasonal quest related to the events of this year's Summer Festivities will unlock if the bar is successfully filled by the end of the event!
- This quest, if unlocked will be enabled for the duration of September after the event ends.
- The leaderboard is just for fun and does not include any bonus prizes for high scoring users!
Event Related Item Drop
- The Shimmering Ember is an event specific item that is now obtainable by completing daily errands for Louise Hill NPC's (Both positive and negative paths)!
- All shimmering embers are account bound and will disappear at the end of the event.
Happy Summer, we hope everyone has fun while staying safe!
Comments
if you want these tasks to only be completed a few times each day, then why not do something like 'this task can be completed x amount of times each day,' like every other repeatable/daily task on site? why not have a list of tasks that can be done only once but give a bunch more points? there's literally no reason to have made this event so bad and unpleasant. it seems like every new feature just makes me lose faith in this game more. i thought this would be fun, but i was wrong
Also really wish the future events turn out to be less grinding, and present the possibility (to casual players as well) that you can reach a certain tier even without having to give up sleep and etc. For now it just looks impossible to reach. I know there will be more quest added, and I've heard other players say that those quests will make tiers "possible", but it's kinda depressing to just hope for the best when you can't really expect much at the start of the fest hype :/
I was one of those "wait for the extra tasks, I'm sure the event will be balanced to be possible without ruining your sleep" people yesterday. I was legitimately furious when I woke up and saw the 4 hour timer on the Bearnard task. I've spent a decent amount of money supporting DV and was pretty excited for the event and considering spending more. But now seeing how poorly designed everything is, it's making me reconsider spending.
Like......I get it. Not everyone is going to get every item ever and people who spend the time and effort into games should definitely get the highest rewards. But the FIRST tier is unreachable to a lot of people. When doing events for games there should be something that anyone can get, even if it's one, cool item. Giving us all a "you tried" achievement just for participating kind of sucks NGL.
I think, bluntly, that the level of dedication needed to get elite is ridiculous and actively encouraging people to not rest properly and spend every possible moment here is honestly not right. Of course there will always be people that are that dedicated or simply have insomnia, but it is not right to encourage that and have the bar set so high as if that’s something people should be doing.
As a normal human who sleeps about 8 hours a night and has other things to do, be it work or otherwise it is blatantly impossible for me to get anywhere near elite. I’ll be lucky if I even get bronze. If I remember right, this was a similar issue in beta. As far as I can tell there has been no reworking done to the seasonal events. It is as if you, the developers want the general player base to feel inadequate.
I also feel like the progress bar is. Redundant. I understand we will be unlocking a quest, but does the quest have a reward? What’s the point of the quest aside from potential story? You don’t need to spoil it but I do think being transparent on the reward is important. Especially these “overtime” rewards that we also know nothing about. It feels worthless to work together towards something as a community and not actually know what we would be getting.
This isn’t even touching on how the tiers completely remove the whole idea of working together. Perhaps it would have been better to unlock the items at bar percentages instead. And gain currency rewards for your total points? I believe that would have made the event feel more like a communal effort.
Again, I’m not the best at wording things, so I do hope what I’ve said makes sense. I’m not trying to attack this game, I very much wanted to enjoy this and play the event with everyone.
But I feel as if my efforts are completely wasted because my life doesn’t revolve around this game, (And it shouldn’t. You should be acknowledging that humans need to sleep and have work ect, and shouldn’t spend every waking moment here.) and I have no idea what the potential rewards for succeeding site wide would even be, so I don’t feel encouraged at all, knowing I will miss out on almost every reward and the possibility of no extra rewards even if we reach 100%.
I have a full time job. With this event feeling impossible, I don't know why I should even bother.
I would also like to echo the complaint of being town locked to Louise Hill because of the timer for the Bearnard quest.
get rid of the timers. the last thing we all need in these trying times is more stress