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News

Quest UI, Wardrobe, & Achievements!

Hey guys! We're preparing to roll out a few updates outlined below at 12AM site time tonight! This means that the site will have a short maintenance period of about 15 minutes at 12AM, during which you will not be able to log in. See what changes will transpire below.
UPDATE:
Maintenance is over, if you were in the middle of a quest, press the close dialogue button and hard refresh to get the new updates working!
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QUEST DIALOGUE UI

Our quest dialogue interface is getting a facelift for better functionality and accessibility, based on feedback that users have provided about their experience with it thus far! This update will include non-shifting speech bubbles, the ability to toggle text scrolling, new back/next buttons, a new fast forward button, and keyboard compatible shortcuts! Mouse over each button in quest dialogue bubbles to see the keyboard shortcut if applicable! This should make daily quests much smoother and easier to do and avoid wrist pains from repetitive clicking!


WARDROBE UPDATE

Your wardrobe will now feature an "equipped" section for each drawer, which will display the current item equipped from that drawer. You'll be able to click on empty equip slots to quickly move between drawers and equip clothing, as well as the ability to instantly unequip an item from any drawer slot without having to manually open that drawer to unselect it.


ACHIEVEMENT UPDATE

The achievement system will now have an extra bit of functionality, if you go to Account > Settings > Forum Settings, you'll be able to pick an achievement icon to display on your post bar in the forums, try it out at rollover!

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Click here to see other updates we have planned!

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April Updates!

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Hey everyone, it's been about a month since beta launched and we have a bunch of updates for you!

First off, we hope that you've all been having fun testing out our current features and helping us squash bugs! Our team has been hard at work reading through all the invaluable feedback that you've posted for us, as well as implementing changes and preparing for upcoming content releases.

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But before we delve into discussing what's coming next in our beta testing phase, everyone should check out the final results for our Winter Pet Accessory Contest below!

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Thank you to everyone who participated, we had so much fun looking at all of your designs!


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For the past month, we've been primarily focusing on addressing major bugs, implementing balance updates, and introducing various "quality of life" updates. Moving forward, we'll be expanding our focus to bigger feature updates as well as new content releases! The following are some features that we'll be rolling out very soon, presented roughly in order of priority.

Quest Dialogue UI
Our quest dialogue interface will be getting a facelift for better functionality and accessibility, based on feedback that users have provided about their experience with it thus far! This update will include non-shifting speech bubbles, the ability to toggle text scrolling, new back/next buttons, a new fast forward button, and keyboard compatible shortcuts!

Wardrobe Update
  • Your wardrobe will soon feature an "equipped" section for each drawer, which will display the current item equipped from that drawer. You'll be able to click on empty equip slots to quickly move between drawers and equip clothing, as well as the ability to instantly unequip an item from any drawer slot without having to manually open that drawer to unselect it.
  • Seven new premium undergarments will also become available to premium upgraded accounts when we release our premium feature for testing.
  • After these updates make their debut, our next coding project for our wardrobe feature will be adding in a "saved outfits" function!

NPC Affection Expansion
We're very excited to announce that NPC's will be getting affection milestones in the near future! This new feature rewards players as they reach new levels of affection with an NPC, which will include a cute little message from them to you and rewards such as currency, items, quests, and even the ability to unlock their shop if you weren't able to during the main storyline!

Premium Accounts
During our Kickstarter campaign, our awesome backers unlocked the premium account badge stretch goal - this meant that every backer was awarded a beta-only premium badge with their pledge, and afforded us the ability to ensure that premium perks would get the coding resources to make them available for testing during beta!

What perks do premium accounts get?
  • Increased daily feature caps.
  • Increased town hops.
  • Citizen account rank.
  • Access to premium underwear selections in your wardrobe.

Site-wide Event Testing
Our Kickstarter backers also unlocked a site-wide event test run during beta! Meeting this stretch goal allowed us to implement the coding framework required for a huge feature of this type, which we are now in the process of refining for our first test run. It'll most likely be a co-op style event, where the community gets together to do tasks that contribute to reaching an end goal for the event. Some rewards will carry over to official launch, so stay tuned for more details!

We're expecting this event to take place either just before the release of Silvie's Mine, or a bit after, depending on how long it takes to ensure that the coding is release-ready.


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We're currently inputting and testing out quests for our next town release, Silvie's Mine! We expect that this update will be ready to release sometime after we roll out the upcoming NPC affection expansion. Our writing team is currently hard at work writing the rest of the quests for Aviar Cove and are on schedule. The release of our two new towns will likely be later than projected due to needing to divert our attention from content creation to balancing and bug fixing for the better part of this month. To accommodate this delay in our original schedule, we're more than willing to extend beta to give everyone time to play and thoroughly test all of our new content. If it's looking like we'll need to extend the beta testing timeframe, we'll be sure to keep everyone updated!

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Thank you for all of your thoughtful feedback and suggestions!
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Dawn of a New Day

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As night falls on your first day in Sharkvolk, you find yourself inexplicably drowsy and quickly fall asleep atop the makeshift raft that you cobbled together out of fence planks from what used to be Bearnard's farm. When you awake, your eyes are greeted with the same vast, blue sky as the day before - but as you look around, it seems as though the endless ocean of water has suddenly vanished without a trace.

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In fact, you're actually no longer laying on your raft, but in the middle of a very familiar road surrounded by rolling green hills... You think that you hear chatter in the distance, so you wearily crawl over toward the voices. To your surprise, you find Lilia and Fantasia laughing together just outside of the training grounds. You can hardly believe your eyes, as you vividly recall seeing the two of them struggling to make a raft out of training dummies just the other day. Fantasia had been doing their best to fight off the sharks that had surrounded them by that point, but you feared the worst...
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But here they are, standing before you, as real as the road
under your feet. Was everything that you experienced the
other day... all just a dream?

You're not entirely sure, but the talk of the town is that anyone who was lucky enough to obtain a Sharkvolk Post Border still has the ability to use it. But if that's true, then...

Thank you for participating in our first mini-event!
Although the Sharkvolk alchemy recipes are now gone, the
Sharkvolk Post Borders will be usable through the rest of beta!

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You seem to be unable to shake the feeling that this is not the last that you've seen of Sharkvolk.
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Welcome to Sharkvolk!

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Due to a recent and much needed change of leadership, we are pleased to announce that Dappervolk is now undergoing renovations to become SHARKVOLK - a hardcore avatar and shark collecting site with a painterly shark art style, RPG elements, and an ever-expanding world of shark-centric quests!

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Things to look forward to in Sharkvolk:

By popular demand, all of the original towns will be flooded with water and the existing townsfolk will be put to the test - do they sink, swim, or somehow find a raft in time? Meanwhile, sharks of all kinds will begin appearing throughout the world to assume their rightful place as the true residents of Sharkvolk. Stay tuned to find out what happens next, as we update all of the maps, NPCs, games, and quests in the coming months to reflect the new state of the world!

Please hard refresh your browser to begin viewing our brand new Sharkvolk site layout changes!
Windows: Ctrl+F5 / Mac: CMD+Shift+R

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To commemorate this momentous occasion, you will be able to
obtain a special Sharkvolk Post Border item via item alchemy
for the next 24 hours!

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Hint: out with the snails, in with the sharks!

Want to work together to figure out how to alchemize this awesome new post border?
We've got you covered:
https://dappervolk.com/forum/topic/14111


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