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News

June Mini Event

Welcome to our June Rainbows mini event!

While going for a stroll on a warm June day, you come across a glittering lake on the side of the road. As you slow down to admire the sight, you realize that the glittering of the water isn't just the reflection of the sun... the surface of the lake itself is shimmering with faint rainbow hues. The colors almost seem to dance across the placid water, dazzling and brilliant.

You can feel your spirits lift at the sight!

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For the remainder of the month, we'll be celebrating these prismatic projections that appear every year during the month of June in the world of Dappervolk! To kick off the festivities, we're introducing an event-limited (seasonally recurring) quest with Trout, who finds himself on a sprout-sized mission to discover the mystery behind all of these rainbows. All players who have met Trout have automatic access to this new quest, which will remain active throughout the rest of the month.

Additionally, there are 3 new event items to obtain, which will only be available during this seasonal event!

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The Proud Snail Friends, Pride Rainbows Post Border, and Prismatic Star Gem.

Want to work together with other players to uncover the alchemical recipe for the Prismatic Star Gem?
Be sure to visit this thread to share your ideas!

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May Updates!

After extensive coding and testing behind the scenes, we're finally ready to introduce our next content release!

This update includes our NPC affection expansion content, introduces a new saved outfits feature in your wardrobe, and enables premium account upgrades for players to help us test its balancing. To implement this update, we'll need to conduct some maintenance onsite for a short period to get everything up and running - details on the upcoming maintenance period are listed below.

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TERMS OF SERVICE / RULES UPDATE

Additionally, we need to take a moment to discuss an important policy update that will be occurring. Due to the recent General Data Protection Regulation (GDPR) international laws coming into effect, we will be updating our Terms of Service agreement and rules. When the site comes out of maintenance, a notification banner will pop up and direct you to our updated Terms of Service page. You will be required to agree to the updated terms (by clicking the checkmark and hitting the "Submit" button at the bottom of the page) before you can resume navigating the site as usual. For European users that are under the age of 16 and subject to GDPR regulations, you will also need to provide the email of your legal guardian - they will receive an email and link to verify that they give consent to Dappervolk to process the information outlined in our terms.

We're also hard at work overhauling our Terms of Service and rules pages for a future update that we hope will improve, clarify, and add to the existing language within.


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WARDROBE UPDATE - SAVED OUTFITS & UI
  • Wardrobes now have a "Saved Outfits" button to store, save, and name your favorite outfit combinations.
  • We've added a "Save PNG" button that allows you to save a PNG copy of your current outfit to your computer.
  • Sorting your clothing order and managing your saved outfits will no longer show up as popup modals that sometimes cover the avatar preview image. This should keep your avatar preview visible at all times in your wardrobe now.
  • Currently equipped items will now display as grayed out within your drawers for ease of recognition.


NPC AFFECTION EXPANSION

  • The first chitchat with an NPC each day will grant you +1 affection with them.
  • The NPC Diary's affection meters now grant milestone rewards, which come in the form of a private message from that NPC with gifts attached! If you already have a high amount of affection, simply chitchat with the NPC to receive their reward.
  • Affection milestone rewards can vary from quests, to currency, items, and even chance shop unlocks. If you didn't unlock an NPC's shop from your story choices during the main quest line, you can now do so by earning an NPC's trust!
  • This update contains 12 new quests to unlock, in which players get to learn more about the NPC and build their friendship.

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PREMIUM ACCOUNTS

During our Kickstarter campaign, backers unlocked a beta-only 30 day premium account badge to help us test out the balancing of the feature for its eventual release during official launch. These items were previously disabled as our coders prepped for its introduction - so we're excited to announce that everyone can now redeem their premium badges and help us test this new feature!

What perks do premium upgraded accounts get?
  • Increased daily Playground caps: +2000 potatoes, +2 item rewards
  • Increased daily forum post potato cap: +2000 potatoes
  • Increased Daily Bonus tasks: +1 potato reward task, +1 stat reward task
  • One extra town hop
  • Citizen account rank
  • Access to premium-only underwear selections in your wardrobe


If you weren't able to participate in our Kickstarter campaign to get yourself a premium badge to help us test during beta, don't worry! We'll most likely be distributing more badges as upcoming event prizes, so that more people can get a chance to test out the feature and provide us with feedback on it.

What are our goals for the premium upgrade feature?

In balancing this feature, our goal is that it should feel like it adds some minor daily perks and a few aesthetic-only perks for premium upgraded players - but it should not feel like it provides significant gameplay advantages over normal players. We're eager to hear what our testers think about how the current premium perks are balanced to fulfill these goals, so please let us know!
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QUEST-RELATED ADJUSTMENTS
  • Daily quests now award conecakes according to each NPC's affiliated virtue.
  • Player options in daily quests have been re-ordered to be more consistent.
  • Dialogue in some daily quests has been condensed so that it requires less clicking.
  • Item hand-in tasks should now accept any color of a clothing item!
  • Alternate task options are now available for newbies with no pets in all Louise Hill daily quests.
  • Trade transaction tasks in quests now work as intended.
  • Redirections have been cleaned up on all quests.
  • More NPC expression errors were fixed.
  • Included an alternate option to posting in forums in the Old Farmhand's main quest.
  • Trout's side quest released, will be unlocked for everyone who has finished the 3's Forest main quest line.
  • Added an alternate player option for players who hatched their first pet too early in the "Your First Pet" quest.

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NEW CONTENT PROGRESS

With the NPC affection expansion content released for testing, we'll now be able to focus more on  our next content releases: the site-wide event and Silvie's Mine. The way things are looking at the moment, the site-wide event will take place first and then Silvie's Mine will be released afterward. As we get closer to releasing these features, we'll update everyone with more details and information about the new content in a news post - so stay tuned!

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Thank you for your continued patience and support.
We hope you enjoy the new content!

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Quest UI, Wardrobe, & Achievements!

Hey guys! We're preparing to roll out a few updates outlined below at 12AM site time tonight! This means that the site will have a short maintenance period of about 15 minutes at 12AM, during which you will not be able to log in. See what changes will transpire below.
UPDATE:
Maintenance is over, if you were in the middle of a quest, press the close dialogue button and hard refresh to get the new updates working!
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QUEST DIALOGUE UI

Our quest dialogue interface is getting a facelift for better functionality and accessibility, based on feedback that users have provided about their experience with it thus far! This update will include non-shifting speech bubbles, the ability to toggle text scrolling, new back/next buttons, a new fast forward button, and keyboard compatible shortcuts! Mouse over each button in quest dialogue bubbles to see the keyboard shortcut if applicable! This should make daily quests much smoother and easier to do and avoid wrist pains from repetitive clicking!


WARDROBE UPDATE

Your wardrobe will now feature an "equipped" section for each drawer, which will display the current item equipped from that drawer. You'll be able to click on empty equip slots to quickly move between drawers and equip clothing, as well as the ability to instantly unequip an item from any drawer slot without having to manually open that drawer to unselect it.


ACHIEVEMENT UPDATE

The achievement system will now have an extra bit of functionality, if you go to Account > Settings > Forum Settings, you'll be able to pick an achievement icon to display on your post bar in the forums, try it out at rollover!

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Click here to see other updates we have planned!

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April Updates!

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Hey everyone, it's been about a month since beta launched and we have a bunch of updates for you!

First off, we hope that you've all been having fun testing out our current features and helping us squash bugs! Our team has been hard at work reading through all the invaluable feedback that you've posted for us, as well as implementing changes and preparing for upcoming content releases.

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But before we delve into discussing what's coming next in our beta testing phase, everyone should check out the final results for our Winter Pet Accessory Contest below!

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Thank you to everyone who participated, we had so much fun looking at all of your designs!


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For the past month, we've been primarily focusing on addressing major bugs, implementing balance updates, and introducing various "quality of life" updates. Moving forward, we'll be expanding our focus to bigger feature updates as well as new content releases! The following are some features that we'll be rolling out very soon, presented roughly in order of priority.

Quest Dialogue UI
Our quest dialogue interface will be getting a facelift for better functionality and accessibility, based on feedback that users have provided about their experience with it thus far! This update will include non-shifting speech bubbles, the ability to toggle text scrolling, new back/next buttons, a new fast forward button, and keyboard compatible shortcuts!

Wardrobe Update
  • Your wardrobe will soon feature an "equipped" section for each drawer, which will display the current item equipped from that drawer. You'll be able to click on empty equip slots to quickly move between drawers and equip clothing, as well as the ability to instantly unequip an item from any drawer slot without having to manually open that drawer to unselect it.
  • Seven new premium undergarments will also become available to premium upgraded accounts when we release our premium feature for testing.
  • After these updates make their debut, our next coding project for our wardrobe feature will be adding in a "saved outfits" function!

NPC Affection Expansion
We're very excited to announce that NPC's will be getting affection milestones in the near future! This new feature rewards players as they reach new levels of affection with an NPC, which will include a cute little message from them to you and rewards such as currency, items, quests, and even the ability to unlock their shop if you weren't able to during the main storyline!

Premium Accounts
During our Kickstarter campaign, our awesome backers unlocked the premium account badge stretch goal - this meant that every backer was awarded a beta-only premium badge with their pledge, and afforded us the ability to ensure that premium perks would get the coding resources to make them available for testing during beta!

What perks do premium accounts get?
  • Increased daily feature caps.
  • Increased town hops.
  • Citizen account rank.
  • Access to premium underwear selections in your wardrobe.

Site-wide Event Testing
Our Kickstarter backers also unlocked a site-wide event test run during beta! Meeting this stretch goal allowed us to implement the coding framework required for a huge feature of this type, which we are now in the process of refining for our first test run. It'll most likely be a co-op style event, where the community gets together to do tasks that contribute to reaching an end goal for the event. Some rewards will carry over to official launch, so stay tuned for more details!

We're expecting this event to take place either just before the release of Silvie's Mine, or a bit after, depending on how long it takes to ensure that the coding is release-ready.


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We're currently inputting and testing out quests for our next town release, Silvie's Mine! We expect that this update will be ready to release sometime after we roll out the upcoming NPC affection expansion. Our writing team is currently hard at work writing the rest of the quests for Aviar Cove and are on schedule. The release of our two new towns will likely be later than projected due to needing to divert our attention from content creation to balancing and bug fixing for the better part of this month. To accommodate this delay in our original schedule, we're more than willing to extend beta to give everyone time to play and thoroughly test all of our new content. If it's looking like we'll need to extend the beta testing timeframe, we'll be sure to keep everyone updated!

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Thank you for all of your thoughtful feedback and suggestions!
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Dawn of a New Day

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As night falls on your first day in Sharkvolk, you find yourself inexplicably drowsy and quickly fall asleep atop the makeshift raft that you cobbled together out of fence planks from what used to be Bearnard's farm. When you awake, your eyes are greeted with the same vast, blue sky as the day before - but as you look around, it seems as though the endless ocean of water has suddenly vanished without a trace.

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In fact, you're actually no longer laying on your raft, but in the middle of a very familiar road surrounded by rolling green hills... You think that you hear chatter in the distance, so you wearily crawl over toward the voices. To your surprise, you find Lilia and Fantasia laughing together just outside of the training grounds. You can hardly believe your eyes, as you vividly recall seeing the two of them struggling to make a raft out of training dummies just the other day. Fantasia had been doing their best to fight off the sharks that had surrounded them by that point, but you feared the worst...
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But here they are, standing before you, as real as the road
under your feet. Was everything that you experienced the
other day... all just a dream?

You're not entirely sure, but the talk of the town is that anyone who was lucky enough to obtain a Sharkvolk Post Border still has the ability to use it. But if that's true, then...

Thank you for participating in our first mini-event!
Although the Sharkvolk alchemy recipes are now gone, the
Sharkvolk Post Borders will be usable through the rest of beta!

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You seem to be unable to shake the feeling that this is not the last that you've seen of Sharkvolk.
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Welcome to Sharkvolk!

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Due to a recent and much needed change of leadership, we are pleased to announce that Dappervolk is now undergoing renovations to become SHARKVOLK - a hardcore avatar and shark collecting site with a painterly shark art style, RPG elements, and an ever-expanding world of shark-centric quests!

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Things to look forward to in Sharkvolk:

By popular demand, all of the original towns will be flooded with water and the existing townsfolk will be put to the test - do they sink, swim, or somehow find a raft in time? Meanwhile, sharks of all kinds will begin appearing throughout the world to assume their rightful place as the true residents of Sharkvolk. Stay tuned to find out what happens next, as we update all of the maps, NPCs, games, and quests in the coming months to reflect the new state of the world!

Please hard refresh your browser to begin viewing our brand new Sharkvolk site layout changes!
Windows: Ctrl+F5 / Mac: CMD+Shift+R

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To commemorate this momentous occasion, you will be able to
obtain a special Sharkvolk Post Border item via item alchemy
for the next 24 hours!

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Hint: out with the snails, in with the sharks!

Want to work together to figure out how to alchemize this awesome new post border?
We've got you covered:
https://dappervolk.com/forum/topic/14111


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Coding Update

Hey everyone, just a small heads-up regarding site stability!

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At approximately 11:00 PM Dappervolk time, our coders are going to implement an update to the site that should streamline the deployment process of the site and remove the need for users to hard refresh/wait for bug fixes to start registering on their browser. While the site is rebuilding files related to this update, you may notice that most functions onsite will become unresponsive or not work for about 2-3 minutes. This is expected, so don't be alarmed!


[Edit] The update has concluded, everything should be back to normal now.

Thank you for your patience!

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