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Premium Badge Clarification!

Hello everyone! We'd like to address and clarify some confusion surrounding the Premium Badge features and their relation to the Monthly Shops!

What Perks do Premium Badges give you?
  • +1 Bonus Spin Point for Pai's Machine of Wonders each month you have premium activated, spin points do not expire!
  • +2 Outfit Save Slots
  • +10 Trades Market Lots at once
  • +1 Potato Bonus tasks per day
  • +1 Stat Boost tasks per day
  • +1 Town Hop per day
  • +2 Max items from minigames per day
  • +2000 potatoes max from minigames per day
  • +2000 potatoes max from forum posts per day
  • Free access to premium undergarments in the wardrobe while Premium is activated

Note: Perks may be adjusted/added to as time goes on! We will update everyone if we adjust/add new perks in the future.

We realize there was some misinformation present in the notification users got when they activated premium prior to July 1st.

This was the notification users got:

As part of your premium member perks, you have received this month's bonus point for the premium shop. Remember to claim an item before it expires!

The notification should say:
As part of this month's premium member perks, you have received 1 bonus spin point for Pai's Machine of Wonders. All spin points go towards getting a bonus free item claim!

We completely understand that this may change some user's views on whether or not they would currently want premium, so we'd like to offer a turnip currency refund to any user who used their premium badge before July 1st, 2020 and would like it refunded.

Send in a ticket in order to:
  1. Get your premium status cancelled.
  2. Get a refund in Turnips for the same amount as the cost of the Premium Badge you used.

We do have a backlog of tickets at the moment, but we promise to get to everyone soon, no ticket will be missed!

Additionally, there was a bug prior to July 1st in which bonus spin points were not being rewarded yet. We've added +1 spin point for Pai's shop to everyone who activated premium prior to July 1st 2020!

We apologize for the confusion and appreciate all of the patience and support as we get these early site launch issues straightened out! snailalt.gifheartpinkalt.gif

July Update!

Hello world-hoppers! Welcome to July, our official first of a month on Dappervolk after launching. We'd like to thank everyone for a lovely launch week! It's been amazing to see everyone's response to our long months of hard work. We hope to continuously improve on the game and we're so excited to share more of it with you!

Without further ado, our first order of business is the unveiling of our very first Monthly Shop. July's theme is Mothlike!
These items were procured from a distant land full of moonlight, dusty books, and hidden knowledge.
What are Monthly Shops?
  • Every month, Pai, Oran, and Agnes from Peddler's Port will have different sets of 6 items in their shops that will retire at the end of the month.
  • These items are obtained from far away lands and follow the theme of the land they visited each month.
  • The items will retire at the end of each month to be replaced by new stock.
  • All retired items from Monthly Shops will eventually be able to be obtained rarely from Grandma Agnes later on.

How can I get to Peddler's Port?
Peddler's Port is a seaside location that you can unlock by going through the main storyline in Louise Hill. Once unlocked, you can visit Peddler's Port any time without using up a town hop!
Pai's Machine of Wonders
Pai will host these 6 items in their shop this month for 180 turnips per spin. If you spin 10 times, you will be able to choose a free item of your choice! Free spins will expire after about 3 months.

Oran's Emporium
Oran's shop will be stocked with these 6 items for 6000 potatoes per spin!

Agnes' Perpetual Shop
Agne's now hosts a Mothlike Silver Chest that contains a full set of items from Pai's shop at a higher total turnip cost.

These monthly shops will run until July 31st, after which they will be refurbished to house August's monthly items!


The Charity Pet Sale will be concluding on July 4th, we will be donating all remaining proceeds by the 5th and sending out redemption code emails then!


The Launch Support Bundles will be retiring permanently on July 5th, after which they will no longer be available!
All remaining redemption codes will be sent out after the 5th.

Upcoming Events
We have a big summer event planned to happen some time in August.
For the time being, we will likely be hosting another Adventuring Riddle Contest at some point this month!


That's all for now, we'll be updating everyone through future news and status posts!
Thank you so much for playing and supporting Dappervolk.


Dawn of the 5th Day!

Hello world-hoppers! We hope you've been well. Here is a small update on various aspects of the site.

The Word on Shells
Early game balancing can be tricky, as there are parts of the game that already exist onsite which the userbase has not reached yet! For this reason, we've temporarily removed Candied Shells from being obtainable without reaching their respective sea-related towns, as they were not meant to be obtainable yet. In tandem with this, the later town alchemy recipes which utilize Candied Shells have also been temporarily disabled until the community has reached their respective towns. (If you have already learned one of these recipes, it will remain in your recipe book but it will not be visible until enabled once more).

The following has also been implemented as a result:
  • All pets that were already hatched from these later town hatching items will be able to be kept by their owners, however they will be account-bound so that they can be enjoyed but not profited off of.
  • All of these later town hatching items have been removed from accounts that obtained them, and reimbursed with 1 Wardrobe Drawer Expansion!

Peddler Shops
This is the first time Dappervolk has introduced a restocking/set price type shop, as seen with Nico and the world-hopping Peddlers at Peddler's Port! As such, we're still working on balancing the stock in order to ensure the right kind of demand and market flow.
We'll be making small adjustments throughout the next few days while closely monitoring the market!

We hope you've been enjoying the seasonal June festivities, which have been introduced on a shortened time frame due to Dappervolk launching near the end of June! This is an update to let everyone know that we'll be extending the event to end on July 7th, 2020 in order to allow everyone new to finish up their quests and get the event items they want!

What is June Festivities about?
Every year in June on Dappervolk, rainbows and prisms light up
the landscape anywhere they can. In the sky after a light mist,
in the reflection over a lake, and in the eyes of your loved ones.


Join Trout from 3's Forest in uncovering the truth about this phenomenon
and learning some more about the world of Dappervolk!

You'll be able to obtain the following items during this event through  the "Trout and the Rainbows of June" seasonal quest, Adventuring encounters, random item alchemy, and item alchemy recipes!


As a result of the shortened length of this event, we've been adjusting the frequency of obtaining snails while observing the market and balancing. Expect to see some additional snails making their way towards you as the event progresses!

That's all for now, we'll speak again soon!

Fixes & Updates!

Hello everyone! Here is a quick update to outline our latest adjustments of the site's functions.

Forum Optimization:
The forums were causing a small portion of the lag due to additional checks that were not present during beta. This has been optimized to cache your settings so load time should reduce marginally throughout the site.

Latest Quest & My Stats Dropdowns:
The dropdown menus in Latest Quests and My Stats now need to be clicked in order to be viewed, this should reduce our server load as previously, they needed to call information from your account at every page refresh.

Additional optimization and performance adjustments will be made in the coming days!

Vaer Sea Forage Fix:
  • The 5th minigame should be able to start without issue now, instead of freezing! Do test it out and let us know if it's fixed for you.

Adventuring Fixes:
  • Duplicate sprite encounters should now be fixed and no longer occur!
  • The pet affection and town hop bars should no longer wipe out when refreshing the page. Previously it was happening due to lag which caused the game to believe progress is at 0. A failsafe has been implemented for this. It may take a few moments in the current server load to load up your bar progress.
  • The volume of adventuring should now start at a low volume by default which will prevent any harmfully loud audio glitches due to lag.

Pet Accessory Design Submission:
  • Submitting an accessory design for approval no longer requires a pet accessory maker to be in your inventory, this was an oversight during testing that should be fixed now! Only applying an accessory to a pet should use up a Pet Accessory Maker.

Block Notifications:
  • Block notifications have now been removed! We originally had this feature in place in order to prevent a blocked user from unknowingly circumventing a block, but we realized that it can create a point of confrontation between two users that is not our intention.

For some of these updates, a Hard Refresh (Shift + F5) may be in order to clear the cache and reflect any changes made.
Thank you everyone for your bug reports, suggestions, and support! We'll be updating with more fixes as time goes on.
As always, feel free to report anything you find to the appropriate forums.

Update on Technical Issues!

Hello everyone! We'd like to say a big thank you to our community and team for being such a positive force during our launch yesterday. Thank you for all of the support you've provided us, we couldn't be more proud of such a kind and generous community, and this is only the beginning!

As an update, we would like to reassure everyone that we are aware of the current lag being experienced across the site, and are working on various optimization fixes for it. It may take a few days for us to fully optimize the site to its ideal state, so we'd like to thank you in advance for the patience afforded us and apologize for the inconvenience during gameplay!

Since beta, our site's features have increased and gotten more complex. This always results in a period of optimization fixes after stress testing, we'll work hard to bring you a lag-free site as soon as we can. There may be updates in our status posts when we are tinkering behind the scenes to warn users of possible site hiccups through the next few days.

Thank you for all of your support and words of encouragement, we hope you enjoy your time on Dappervolk!
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