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Welcome to February!

Hello everyone! We hope you had a cozy January. We're back with a new update for February 2021!  Our Peddler's Port adventurers come with gifts from a mystical land.

Our eighth month of limited shops has arrived:
February's theme is the Butterfly Mystic!
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A mirage-like nightscape unfolds before you, shimmering lights and
glowing foliage greeting you elusively. Those who reside here see
through the veil of reality, hearing your inner most thoughts and dreams.
What will they learn?


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Full Item Previews now Available!
We've set up a thread showcasing all monthly limited shop item previews here. Each month's previews will now be posted here in the beginning of the month.

What are Monthly Shops?
  • Every month, Pai and Oran from Peddler's Port will have different sets of 8 items in their shops that will retire at the end of the month to be replaced by new stock.
  • These items are obtained from far away lands and follow the theme of the land they visited each month.
  • All retired items from Monthly Shops will eventually be able to be obtained very rarely from Grandma Agnes later on.

How can I get to Peddler's Port?
Peddler's Port is a seaside location that you can unlock by going through the main storyline in Louise Hill. Once unlocked, you can visit Peddler's Port any time without using up a town hop!
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Pai's Shop of Wonders
Pai will host these 8 items in their infinite stock shop this month for 200 turnips each. If you spend 2000 turnips, you will be able to choose a free item of your choice! Free item claims will expire 3 months after obtaining them.

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Agnes' Perpetual Shop

Agnes' shop stocks a chest that contains a set of Pai's 8 shop items for 1500 Turnips, ideal for collectors who want a full set at a small discount.

What are Turnips?
Turnips are the untradeable premium currency of Dappervolk. You can purchase them with real life currency here, as well as obtain them occasionally through gameplay.

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Oran's Emporium
Oran's chance shop will be stocked with these eight items for 9,000 potatoes per spin!

These monthly shops will run until February 28th, after which they will be removed to house March's monthly items!

AD THEATER STREAK REWARD
This month, a new deity spreads her wings. Visit the Theater and click on the "CHECK REWARDS" button to see the new rewards!
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WHAT WE'RE WORKING ON
Here's a look into what we're currently prioritizing, among other smaller bug and QoL fixes!

WINTER FESTIVITIES
We're working hard on coding, quest writing, art assets, and planning for the winter event to take place some time in February! As a small hint, the winter event mechanics this year revolve around the act of giving and receiving. We'll have more details for you before the event begins!

VAER REEF QUEST UPDATE
We're still working on revisions for the story quests and affection side quests in Vaer Reef, the writing priority has temporarily shifted to the winter event quests but we'll be prioritizing this again once the event quests are complete.

CUSTOM MAKER SUBMISSION
We're still finetuning the adjustments to the system for custom pets and clothing, we want to make sure the process is as smooth as possible for both users and art staff once this feature is launched. Due to the winter event currently taking precedent, we're hoping to launch submission in either February or relatively soon after that in March. Thank you very much for your patience!

ADDITIONAL MISCELLANEOUS CONTENT
We're working on adding additional content to different parts of the game for variety, this includes additional alchemy recolours for existing items, new items and recipes to various parts of the site, new pets, and lots more. The ways to obtain these items and pets will become clear once we start to push them out in the coming months.

With each new permanent clothing item update, we'll also be working on outline adjustments for existing site items to be pushed along with them.

PLANNED BALANCING & ADJUSTMENTS
In the background, we've been working on planning out some extensive adjustments to improve the game's flow and sense of reward, as well as boosting play longevity. This will consist of adjustments to multiple parts of the site such as quests, user experience/interface, content variety, and other mechanic updates.

Once our plans are ready to be announced, we'll update everyone with a roadmap of the series of updates we'll be rolling out. This is something in our priority list that may take some time as it requires very careful planning, we're looking forward to continuously improving the game!

COMMUNICATION ORGANIZATION
Recently, we made a changelog post about communication here. It covers our current policies, areas we've improved on, and areas we'd like to improve on for communication. Going forward, we'll also be taking a look at how to streamline our different channels of communication (news posts, changelogs, status posts) so that the userbase is fully informed more easily.

MAIN STORYLINE CONTINUATION
Along with everything else, we've been working on and planning the next town's content in the background. The release of a new town is still a ways off, but we'll keep you posted on its progress as we work. Since we're in our first year of Dappervolk, there are still some very important core features and gameplay updates we have to do, which is why some content updates were pushed back. Once things begin to iron out more, we'll be able to dedicate more time to content updates like this to move the storyline forward!

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Thank you so much for playing and supporting Dappervolk.
We'll be back with more updates soon!

Nico's & Clothing Update!

NEW NICO'S ATELIER ITEMS
Hello everyone! We're happy to announce a Nico's Atelier basic clothing update! We've added 42 new items to Nico's shop at Peddler's Port, which should give some added variety to outfit planning.

Here's a preview of some of these new items! Nico's Atelier will be stocking these new items amongst the old item selection at random every hour.

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OUTLINE ADJUSTMENTS
We've also pushed our first batch of outline updates to 113 existing clothing items, these image updates may take a few days to catch up in the cache, try refreshing or changing your outfit in the wardrobe if you want to see the updated outlines on some of these items.

We've updated outlines on the following:
All Nico's Atelier clothing
Vierre, Andromeda, Declan, Moira stall clothing - New Features Only
All Pet Affection Milestone clothing
All Summer Event clothing
All Monthly Seasonal Deity clothing

Next on our outline adjustment list:
Newbie Clothing Items
Early NPC Clothing
Adventuring Clothing
NPC Affection Clothing

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Thanks for reading, we'll be back with more updates soon!

Welcome to January!

Hello everyone! Happy New Year, we hope that everyone will have a wonderful 2021 full of healing and happiness. We're back with a new update for January 2021!  Our intrepid exploring peddlers return from a trip to the ice.

Our seventh month of limited shops has arrived:
January's theme is the Winter Scholar!
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A vibrant shimmer of crystals is suspended in time. Winter winds
regale the curious traveler with songs and tales of ancient knowledge.
Treasures are there for the taking, if the great bell tolls nine.


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What are Monthly Shops?
  • Every month, Pai and Oran from Peddler's Port will have different sets of 8 items in their shops that will retire at the end of the month to be replaced by new stock.
  • These items are obtained from far away lands and follow the theme of the land they visited each month.
  • All retired items from Monthly Shops will eventually be able to be obtained very rarely from Grandma Agnes later on.

How can I get to Peddler's Port?
Peddler's Port is a seaside location that you can unlock by going through the main storyline in Louise Hill. Once unlocked, you can visit Peddler's Port any time without using up a town hop!
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Pai's Shop of Wonders
Pai will host these 8 items in their infinite stock shop this month for 200 turnips each. If you spend 2000 turnips, you will be able to choose a free item of your choice! Free item claims will expire 3 months after obtaining them.

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Agnes' Perpetual Shop

Agnes' shop stocks a chest that contains a set of Pai's 8 shop items for 1500 Turnips, ideal for collectors who want a full set at a small discount.

What are Turnips?
Turnips are the untradeable premium currency of Dappervolk. You can purchase them with real life currency here, as well as obtain them occasionally through gameplay.

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Oran's Emporium
Oran's chance shop will be stocked with these eight items for 9,000 potatoes per spin!

These monthly shops will run until January 31st, after which they will be removed to house February's monthly items!

AD THEATER STREAK REWARDS
We have plans to add seasonal and other bonus items to the Ad Theater reward streak over time. For now, the reward streak will include one of the month's seasonal deity items each month! Visit the Theater and click on the "CHECK REWARDS" button to see the new rewards!

UPCOMING UPDATES
Here's a quick look at the updates we're focusing on right now!

LOUISE HILL RIDDLE CONTEST RESULTS
We're still in the process of reviewing each submitted riddle to determine the winners, there were a record number of submissions during the contest which is why it's taken some time. We're hoping to put some more time into finalizing results this month as well as inputting all winning riddles into the Louise Hill adventuring area!

CUSTOM MAKER SUBMISSION
We've almost finished with the backend adjustments we wanted to make to the system so we're in final testing stages now! We'll let everyone know once the queue is ready to be opened officially. The custom maker submission rules will also be announced a week in advance of the queue opening!

NICO'S ATELIER UPDATE
We're currently working on all the new items we had planned for Nico's along with outline updates, we're aiming for an update some time in January!

WINTER FESTIVITIES
We're working on a Winter Festivities event which we're hoping to have take place some time in February, we're excited for everyone to be able to explore more of the seasonal lore! More info will be posted about this as we develop the event details.

HOUSING
We're progressing smoothly with establishing the basic frameworks and mechanics of housing at the moment, as our artists simultaneously work on assets! Eventually, once the feature gets closer to completion we'll be able to show everyone sneak peeks.

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As always, thank you so much for playing and supporting
Dappervolk. We'll be back with more updates soon!

December 22nd Update!

Hello everyone! We hope you're having a lovely holiday season so far while staying safe and warm. We've been busy behind the scenes working on various updates, we'll be outlining all changes from the maintenance earlier as well as other topics below!
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AD THEATER
  • The Ad Theater feature has arrived! Simply visit the Playground to access it.
  • In the Ad Theater, you can watch videos and advertisements to earn potatoes for each video you watch.
  • Video and advertisement content depends on your interests and browsing patterns determined by our ad provider. Advertisements will occasionally appear in the middle of videos which will give you extra earnings once watched.
  • You can also earn turnips, potatoes, and item rewards if you watch a minimum of 6 videos per day consecutively to complete the multi-day reward streak.
  • More info on rewards can be seen on the Theater page.
  • Adjustments and bug fixes may be made as we monitor the feature's launch in the coming days.

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By watching ads, you're helping to support the game for free. Thank you so much for your help!

ADVENTURING OPTIMIZATION
  • We've reworked the entire backend image calling and processing system for Adventuring.
  • This allows for a much smoother and shorter game loading time, and should also moderately reduce cpu usage.
  • Due to the image cache, this update may take a few days of refreshing to fully integrate. Feel free to report any bugs you find to the Bug Reports forum!
  • We're also working on updating the sprite thumbnails and additional adjustments down the line, since our backend system for npc events and images is more robust now!

STAT AFFINITIES
  • Stat affinities have been added back in, this means that pet food and quest stat gains are once again affected by either the pet's nature or the player's class.
  • If you're an elven class, you can now get +1 bonus charm for quest rewards or if you're getting +1 tenacity, there is a chance you'll get +0 tenacity.
  • If your pet is comprehensive nature, it can now gain +1 bonus comprehension or +0 honour if +1 honour is rolled from pet foods .
  • Stat affinities for Daily Bonus Stat Tasks have been adjusted so that the stat your strength is in will give you one extra stat task and your weak stat will have one less stat task each day. This has been adjusted so that no effort is wasted and so that there is a limit to stat weakness for tasks.

MINIGAME UPDATES
  • Vaer Sea Forage's potato reward gain has been increased for better balancing.
  • Currently, we're lacking the expertise to fully fix some of the reward and score keeping bugs affecting some users. If you're only experiencing the reward generation issues on mobile, we'd suggest that you try playing on a different device for now. We'll keep at it and give you updates if we manage to fix the issues!

PET PROFILE NAVIGATION BUTTONS
  • Pet profiles now have NAVIGATE buttons that will scroll through the user's menagerie, allowing for a more convenient user experience.
  • The order should go by the saved pet order in each pen, and loop back to the first pen once the last pen's pet is reached.
  • There may be some discrepancies for pens with newly obtained pets that haven't had their order manually sorted by the user.
  • All new unsorted pets will be ordered by ascending pet ID when navigated through.

BLOCK SETTING UPDATES
  • Directly linked trades market lots can no longer be viewed by a blocked user of the trade lot's creator.
  • Accessory usages can no longer be granted to a user who has been blocked by the accessory's owner, or if the owner is blocked by the recipient of the usage.

TICKET STATUS
We're currently keeping on top of new tickets being sent in, and continuing our work on going through the remaining bulk of older tickets. Some tickets with the same query that are currently unanswered are those we're working on a consistent way to address or handle them, and others are situations or contain issues that we need to deliberate over before making a decision. Thank you very much for your patience!

PET ACCESSORY STATUS
We're up to date and keeping up well with all pet accessory design submissions. There is an average wait time of 1-4 days after submitting your accessory for approval. We're working on some visual and text based updates to the rules in order to cover details that are currently not included/up to date. In the meantime, since our ticket queue is manageable, feel free to send in a ticket or PM Admin #1 if you have questions about an accessory submission you're unsure about!

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Thank you so much for reading and playing Dappervolk!
We'll be back with more updates soon.

Autumn Festivities Conclusion!

Hello everyone, thank you so much for participating in
Magdalene's Autumn Festivities! We hope you enjoyed your time
diving into the deity lore and collecting currency, as well as being
creative in our event thread and admiring submissions.

We're here to share results and conclusions for the end of the event!

In total, 449 users created and submitted 4224 pieces for the Fall Creativity Prompts!

While each submission got a participation prize of
5 Wild Forage Snacks, we're also giving out some
bigger raffled and staff pick prizes!

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Here are our Staff Team's favourites! All of these submissions are so fun and creative in their own ways, we had a great time picking them out! Click on each thumbnail to see the full submission.

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Each Staff Pick winner is rewarded:
Pet Accessory Maker, Premium Account Badge (30 days), Autumn Forest Mushrooms
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Here are our random raffle prize winners! Each user can only win one prize, we rolled in order of biggest > smallest prizes! We also added some bonus prizes and additional winners to the prize pool!

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♦ 10 Winners Receive ♦
5 Shade Totems, 1 Wild Forage Totem
WINNERS: Ssevora (#26059), Forelle (#2921), Mint (#346), Aras (#16861), Magee (#24945), Miloslava (#22951), Dollsie (#19436), AthenaCorvus (#7601), Shel (#3671), MidnightSky (#5347)


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♦ 10 Winners Receive ♦
Autumn Witch Hat, Autumn Beard, Autumn Rags
WINNERS: Triteleia (#51391), Mickeyymouse (#385), Shiori (#2041), MistyGold (#20588), BlackRose (#9895), 2FrostyPaws (#12784), potatochipp (#40477), tapirus (#22206), ItsMeMavis (#46903), Awen (#50648)


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♦ 10 Winners Receive ♦
Autumn Mane Hair, Autumn Long Scarf, Autumn Bandages
WINNERS: Awful (#132), cookiejar (#43723), Dryad (#1337), Daarka (#183), ireverie (#4177), Amalfi (#35386), Samson (#9751), Dread (#772), Lurex (#8436), CheshireGata (#27982)


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♦ 10 Winners Receive ♦
Autumn Ponytail, Autumn Shirt, Autumn Belt
WINNERS: Zethare (#24891), dwarjam (#28353), SheepSheepy (#47552), Duckiepup (#16253), Jester (#444), Mey (#25298), LyraSilverlion (#22285), zee (#36151), Kiguru (#19617), dragonsrus (#287)

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♦ 5 Winners Receive ♦

Autumn Forest Mushrooms
WINNERS: 
Dandyism (#8765), kiaqua (#14513), soledad (#35869), Abnormalities (#46429), Sherushi (#20587)

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♦ 15 Winners Receive ♦
Premium Account Badge (30 days)
WINNERS: Diasama (#45986), distantchime (#20917), Herbaria (#24899), Aven12 (#13647), Andri (#4140), dualscepters (#3226), Noctilucent (#34305), Thalies (#23071), LotusMoon (#9931), Metal (#954), Gaia (#528), Alchemy (#8662), Shizuo (#8751), Solvarg (#19819), Minaya (#35780)


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♦ 20 Winners will Receive ♦
3 Pet Accessory Makers
WINNERS: LeafeonWarrior (#19043), duskpaws (#49981), Sorceress (#17451), Hell (#32711), Aza (#10113), Zenigata (#46504), Scheherazade (#11643), Galaxa13 (#17226), Adagia (#22860), tokay (#50843), Nimarkiva (#44301), Avalai (#47304), sprout (#428), sumsarem (#20747), Lethe (#572), luckybarbarian (#14932), JoeyHexx (#3636), Auraea (#28280), rel (#29), hui (#24934)


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♦ 30 Winners Receive ♦
Ombra's Cloak, Ombra Spirit, Ombra's Forest
WINNERS: Cattrin (#48703), cranberry (#20392), ReddRoomba (#20342), Kookaburra (#341), Ferinsy (#30206), Python (#344), Zelda (#28), Embers (#28337), Johan (#35278), Spinaria (#3790), Anjomenina (#37015), villainsbn (#14596), LeylasKryn (#42530), saymonsy (#47214), Dallarth (#48443), xodiite (#24181), Tari (#20380), Shasura (#21952), Oofy (#34554), Neirin (#969), jess (#138), Waverunner (#37708), ChaosArceus (#38112), Teamfailboat (#23909), Chi (#8359), faetryx (#40497), John (#4284), Sonya (#18360), Fox_Sox (#8486), Itachi (#17918) 

Congratulations to everyone who won, and thank you so much for participating!

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Here are some thoughts and improvements in regards to the event features we designed this season!
  • Our Autumn event was our first foray into a more forum based event run manually by staff.
  • In the future, our plan is to have one fully coded event feature with different mechanics per season (4 different types in total) with side activities such as creativity forum threads, seasonal quests, and various other site based mechanics to supplement the main event type!
  • Event Shop and Currency removal date will be staggered to be after other dates from the start to give everyone time to buy what they want before it closes.
  • Event shop items will be stationary rather than changing in order upon refresh/purchase.
  • "Currency" type item will be added to allow better inventory sorting.
  • Seasonal event quest will not have a repetition loophole after completion for future events in which you can get more snacks per day if you don't complete the seasonal quest right away. We'll make sure this experience is the same for everyone!

 
Our next more major event will be some time within the winter months, we'll update everyone with more info as we plan!

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Magdalene and Irin wave goodbye to the autumn scenery
as winter approaches. Ombra retreats into the shade
of the forest, ready for slumber.
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