Hey there, looks like you just wandered in. Why not have a look around and stay for a while, maybe even start your own adventure, if you're into that.

Welcome to Silvie's Mine!

At long last, Silvie's Mine is now officially ready for testing!
The site will need to go offline for maintenance to implement the update at the time listed below.

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Once the maintenance period concludes, you will be able to start on your Silvie's Mine adventures if you've completed all of the main story quests in the 3's Forest - simply start the "New Horizons" quest under Trout's menu in the town map.

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  • A whole new town to explore, with 6 new NPCs to befriend!
  • A series of main story quests that will introduce you to this quaint mining town and its unique inhabitants.
  • Side quests and daily quests with each NPC as you unlock them.
  • Each NPC has an unlockable shop with 2 sets of clothing items, a pet hatching item, etc.
  • Each NPC also has their own set of unlockable affection milestones with rewards (affection quest rewards are unlockable but are still being tested at the moment).
  • A new minigame called Silvie's Artifacts is now available to play in the Playground!
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  • The Daily Bonus system has received an update - you will now be allowed to choose which stat type you would like to train each day, instead of receiving a random amount of each stat with an assigned task for each. This update gives you the ability to focus your training on the stat build that you want for your character!
  • Your class' strengths and weaknesses now properly affect your stat rewards for Daily Bonus tasks. This feature was disabled for a while due to some issues with implementation, but it should now be ready to test!
  • Similarly, pet natures now have affinities and weaknesses toward gaining certain stat types when feeding your pet stat bonus foods.
  • Our front page now has a Status Feed section, which will allow us to better communicate our development progress with our userbase! Be sure to click on the notification checkmark next to the feature if you would like to receive onsite notifications for our Status Feed updates.
  • The front page will also have a new Pet Spotlight section that showcases a random accessorized pet upon each page refresh!
  • A few Fantasticals and one Legendary pet recipe have been added/adjusted to be available to obtain after the maintenance period.
Thank you for all of your continued support!
We hope you enjoy the new content.

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June Event Concluded & Upcoming Things!

As the month of June comes to a close, everything seems to settle back into how it once was. Even the snails that took up residence in Bearnard's turnip fields have slowly made their way back to their homes once more.

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Thank you for participating in our June mini event!
We hope that everyone had fun testing out our second mini event and getting to learn a bit more about seasonal occurrences in the world of Dappervolk! As you may have suspected, this event will return again next year for everyone to enjoy - so we greatly appreciate all of the comments and constructive feedback that we've received about the event!

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Next up for release will be our Silvie's Mine town! We're currently testing all of the new content to make sure it plays smoothly, so our goal is to have it ready to release within the first half of July. After that, we'll be focusing our efforts on putting together an official site event with some rewards that will carry over into official launch!

Be on the look out for new updates soon!

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June Mini Event

Welcome to our June Rainbows mini event!

While going for a stroll on a warm June day, you come across a glittering lake on the side of the road. As you slow down to admire the sight, you realize that the glittering of the water isn't just the reflection of the sun... the surface of the lake itself is shimmering with faint rainbow hues. The colors almost seem to dance across the placid water, dazzling and brilliant.

You can feel your spirits lift at the sight!

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For the remainder of the month, we'll be celebrating these prismatic projections that appear every year during the month of June in the world of Dappervolk! To kick off the festivities, we're introducing an event-limited (seasonally recurring) quest with Trout, who finds himself on a sprout-sized mission to discover the mystery behind all of these rainbows. All players who have met Trout have automatic access to this new quest, which will remain active throughout the rest of the month.

Additionally, there are 3 new event items to obtain, which will only be available during this seasonal event!

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The Proud Snail Friends, Pride Rainbows Post Border, and Prismatic Star Gem.

Want to work together with other players to uncover the alchemical recipe for the Prismatic Star Gem?
Be sure to visit this thread to share your ideas!

May Updates!

After extensive coding and testing behind the scenes, we're finally ready to introduce our next content release!

This update includes our NPC affection expansion content, introduces a new saved outfits feature in your wardrobe, and enables premium account upgrades for players to help us test its balancing. To implement this update, we'll need to conduct some maintenance onsite for a short period to get everything up and running - details on the upcoming maintenance period are listed below.

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TERMS OF SERVICE / RULES UPDATE

Additionally, we need to take a moment to discuss an important policy update that will be occurring. Due to the recent General Data Protection Regulation (GDPR) international laws coming into effect, we will be updating our Terms of Service agreement and rules. When the site comes out of maintenance, a notification banner will pop up and direct you to our updated Terms of Service page. You will be required to agree to the updated terms (by clicking the checkmark and hitting the "Submit" button at the bottom of the page) before you can resume navigating the site as usual. For European users that are under the age of 16 and subject to GDPR regulations, you will also need to provide the email of your legal guardian - they will receive an email and link to verify that they give consent to Dappervolk to process the information outlined in our terms.

We're also hard at work overhauling our Terms of Service and rules pages for a future update that we hope will improve, clarify, and add to the existing language within.


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WARDROBE UPDATE - SAVED OUTFITS & UI
  • Wardrobes now have a "Saved Outfits" button to store, save, and name your favorite outfit combinations.
  • We've added a "Save PNG" button that allows you to save a PNG copy of your current outfit to your computer.
  • Sorting your clothing order and managing your saved outfits will no longer show up as popup modals that sometimes cover the avatar preview image. This should keep your avatar preview visible at all times in your wardrobe now.
  • Currently equipped items will now display as grayed out within your drawers for ease of recognition.


NPC AFFECTION EXPANSION

  • The first chitchat with an NPC each day will grant you +1 affection with them.
  • The NPC Diary's affection meters now grant milestone rewards, which come in the form of a private message from that NPC with gifts attached! If you already have a high amount of affection, simply chitchat with the NPC to receive their reward.
  • Affection milestone rewards can vary from quests, to currency, items, and even chance shop unlocks. If you didn't unlock an NPC's shop from your story choices during the main quest line, you can now do so by earning an NPC's trust!
  • This update contains 12 new quests to unlock, in which players get to learn more about the NPC and build their friendship.

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PREMIUM ACCOUNTS

During our Kickstarter campaign, backers unlocked a beta-only 30 day premium account badge to help us test out the balancing of the feature for its eventual release during official launch. These items were previously disabled as our coders prepped for its introduction - so we're excited to announce that everyone can now redeem their premium badges and help us test this new feature!

What perks do premium upgraded accounts get?
  • Increased daily Playground caps: +2000 potatoes, +2 item rewards
  • Increased daily forum post potato cap: +2000 potatoes
  • Increased Daily Bonus tasks: +1 potato reward task, +1 stat reward task
  • One extra town hop
  • Citizen account rank
  • Access to premium-only underwear selections in your wardrobe


If you weren't able to participate in our Kickstarter campaign to get yourself a premium badge to help us test during beta, don't worry! We'll most likely be distributing more badges as upcoming event prizes, so that more people can get a chance to test out the feature and provide us with feedback on it.

What are our goals for the premium upgrade feature?

In balancing this feature, our goal is that it should feel like it adds some minor daily perks and a few aesthetic-only perks for premium upgraded players - but it should not feel like it provides significant gameplay advantages over normal players. We're eager to hear what our testers think about how the current premium perks are balanced to fulfill these goals, so please let us know!
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QUEST-RELATED ADJUSTMENTS
  • Daily quests now award conecakes according to each NPC's affiliated virtue.
  • Player options in daily quests have been re-ordered to be more consistent.
  • Dialogue in some daily quests has been condensed so that it requires less clicking.
  • Item hand-in tasks should now accept any color of a clothing item!
  • Alternate task options are now available for newbies with no pets in all Louise Hill daily quests.
  • Trade transaction tasks in quests now work as intended.
  • Redirections have been cleaned up on all quests.
  • More NPC expression errors were fixed.
  • Included an alternate option to posting in forums in the Old Farmhand's main quest.
  • Trout's side quest released, will be unlocked for everyone who has finished the 3's Forest main quest line.
  • Added an alternate player option for players who hatched their first pet too early in the "Your First Pet" quest.

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NEW CONTENT PROGRESS

With the NPC affection expansion content released for testing, we'll now be able to focus more on  our next content releases: the site-wide event and Silvie's Mine. The way things are looking at the moment, the site-wide event will take place first and then Silvie's Mine will be released afterward. As we get closer to releasing these features, we'll update everyone with more details and information about the new content in a news post - so stay tuned!

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Thank you for your continued patience and support.
We hope you enjoy the new content!

Quest UI, Wardrobe, & Achievements!

Hey guys! We're preparing to roll out a few updates outlined below at 12AM site time tonight! This means that the site will have a short maintenance period of about 15 minutes at 12AM, during which you will not be able to log in. See what changes will transpire below.
UPDATE:
Maintenance is over, if you were in the middle of a quest, press the close dialogue button and hard refresh to get the new updates working!
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QUEST DIALOGUE UI

Our quest dialogue interface is getting a facelift for better functionality and accessibility, based on feedback that users have provided about their experience with it thus far! This update will include non-shifting speech bubbles, the ability to toggle text scrolling, new back/next buttons, a new fast forward button, and keyboard compatible shortcuts! Mouse over each button in quest dialogue bubbles to see the keyboard shortcut if applicable! This should make daily quests much smoother and easier to do and avoid wrist pains from repetitive clicking!


WARDROBE UPDATE

Your wardrobe will now feature an "equipped" section for each drawer, which will display the current item equipped from that drawer. You'll be able to click on empty equip slots to quickly move between drawers and equip clothing, as well as the ability to instantly unequip an item from any drawer slot without having to manually open that drawer to unselect it.


ACHIEVEMENT UPDATE

The achievement system will now have an extra bit of functionality, if you go to Account > Settings > Forum Settings, you'll be able to pick an achievement icon to display on your post bar in the forums, try it out at rollover!

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Click here to see other updates we have planned!

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