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End of July 2020 Update!

Hello everyone! We've got a new update for you on a bunch of upcoming things as we near the end of the month!

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Ever since the site launched, we've been very excited for players to finally get to experience the Guilds system that we've invested quite a bit of time into developing! However, there have been some new and unanticipated bugs discovered recently onsite that directly tie into core Guild functions, which would ultimately be game-breaking if left unchecked. Since these bugs tie into major aspects of Guild functionality, we've made the tough decision to temporarily close Guild creation until we can make sure it's in fully working order. Some of these new bugs include:
  • Quest Task Tracking Issues - Directly impacts the guild upgrade and leveling system.
  • Forum Permissions Issues - Impacts the guild forum experience.
  • Live Chat Issues - New issues with server routing have impacted the live chat functionality.
  • Misc Smaller Issues - Ie. Tooltip/mouseover glitching, 404 errors occurring after various updates since launch, etc.

The Guild system is a major undertaking with a great deal of coding intricacies, so we'd like to give our developers the time they need to make sure that we are putting our best foot forward with this feature for everyone to be able to enjoy to its fullest potential. Thank you so much for your patience, we can't wait to see all of the amazing guild communities that players will create!
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TIME FRAME
We're anticipating at least a couple of weeks from now to get Guilds fixed up, but we'll be working as hard as we can to get it to you as quickly as possible. We'll be updating everyone as soon as possible with as much advance notice as we can, once we know when we can re-open Guild creation!

In the meantime, we'll be creating a Guilds subforum for our community to plan out their guilds in advance. Our dedicated moderators will be assisting in moving existing Guild threads over to this subforum for a more concentrated browsing and hang out area!

GUILDS FAQ
We're also releasing a Guilds FAQ with info that we know most of you have been interested to know. Visit the Guilds FAQ here!

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We'll be starting a new riddle contest during the coming month, where everyone in the community is invited to submit their most creative Adventuring riddles themed around our first Adventuring location: Louise Hill!
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Stay tuned for the full contest details, coming soon!

All riddles that are selected will become permanent additions to Adventuring, and their authors will receive a Turnip currency prize. All entrants will have a chance to win some additional raffled prizes as well!
 
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We are also excited to announce that we have a planned Summer Event that will take place some time in August! A news update with more details about the event will be released approximate a week before it will be set to begin.

As a bit of a sneak peak, we will be bringing back our cooperative/competitive event type from our beta testing phase, now featuring new adjustments based on player feedback and a brand new storyline in time for summer! We have a feeling you'll be seeing a few of your favorite early town NPC's in this event — we hope everyone will enjoy it when the time comes!

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The Mothlike items will be retiring at the end of July 2020, to be changed over to August's theme along with our planned adjustments to Pai's shop and Premium perk additions!

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All monthly shop items will eventually be very rarely obtainable through a new feature which will be released a few months down the line.

That's all for this update!
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We're working hard behind the scenes to keep everything running
smoothly and to bring out more content! Take care and stay safe!

Comments


  • Villager Birthday (#2288) 26 Jul 2020, 9:19 am
    Thanks for the update! Keep up the good work :)
  • Villager Iona (#10494) 29 Jul 2020, 3:17 am
    It seems to me like there are still too many major site features, updates and balancing in the works for it to really be advisable to go ahead with the summer event. Rather than more new rough features, let's fix the existing flaws? There are dozens of suggestions in the forums that I feel should be the priority right now. You've launched a game, lots of issues have cropped up, please address them before launching new content.
  • Villager Villager (#41508) 31 Jul 2020, 5:30 am
    I'm so glad you've kept up with all the work needed to keep this game running; it's a tremendous amount of effort to upkeep something like this... I know I've tried and failed, haha. Respects, and I look forward to the future!
  • Villager DeviNox (#2267) 31 Jul 2020, 2:22 pm
    If it's anything like the event during beta, I'm not looking forward to it. It was too grindy and repetive to be any fun and felt like more work than it was worth. We've seen so far how well you've taken suggestions from beta so I have little hope for any substantial changes
  • Villager DuskzeHedgie (#17908) 31 Jul 2020, 9:59 pm
    I agree with lona, I don't think there should be an event right now- there's enough for staff to do already atm with all the suggestions and bugs going around. (plus given how buggy all the new stuff seems to be, this will probably introduce new problems as well)
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