Spring & Anniversary Festivities!





A swift salty breeze brings respite to the hot sunny morning. The sound
of sea birds punctuate laughter and the occasional splash.

The festivities will be fully active for 2 weeks from:
JUNE 21ST 12AM - JULY 5TH 11:59PM DVT
The Event Quests, Event Shop, and Anniversary items will remain until July 8th, 11:59PM
Welcome to Dappervolk's first Spring & Anniversary!
That's right, we're rolling both the spring and our first anniversary
festivities into one this year, all info is outlined below. We're so excited
for you to experience the fun with us!


- Johaness has found a mysterious egg and wants your company while he waits for it to hatch. Humour him!
- Roll tasks each day to help fill the progression bar and unlock progress in the story.
- You can roll tasks up to 25 times per day, and each roll will give you a set of 3 tasks.
- Gain points for each completed task and redeem prizes which will unlock throughout the event.
- There will be overtime reward goals unlocked after the main event bar is filled, with rewards for these goals unlocking for all event participants!

To access the event quest, visit the new seasonal area - the Shipwreck! Go to the World Map and find it next to Aviar Cove.


- Speak to the First Mate at the Shipwreck to begin the quest "The Captain Behind the Curtain"
- There are 5 quests in total, to be unlocked in succession.
- 2 quests will be repeatable, allowing for progression and accumulation of rewards.


- The Neat Ship Shop will open on the second day of the event on June 22nd at 12AM DVT.
- The shop will remain open until July 8th at 11:59PM DVT.
- Shop stock will include all seasonal spring clothing, totems, and more!
- All rewards obtainable via the Co-op event page and quests will also be purchaseable in this shop.
WAYS TO OBTAIN SAND DOLLARS
Sand dollars are the currency for the Spring Event and will be obtainable the following ways:
- Claiming prizes in the Johaness' Egg Hatch Co-op Event
- Completing the Seasonal Event Quests, starting with "The Captain Behind the Curtain" at the Shipwreck
- Adventuring Gifts and Bar Rewards
- Playground Minigames
- Random Encounters
- Random Item Alchemy
- Event Contest Participation Rewards

There is an Avatar Dress Up Contest and a Creativity Prompt Contest open throughout the event!
Click on the buttons below to visit them.




Tune in to our art development stream to chat with Dappervolk's Creator, Quis today at 3PM DVT on twitch.tv/dappervolk!
- We'll be drawing some new seasonal anniversary content to be made available on June 23rd on site.
- Info on how to obtain these items will be posted when the Anniversary content is released!

Since the oldest pet will officially be 1 year old today, we'd like to inform you of a Pet Birthday feature!
- On your pet's birthday, it will be showered with confetti on its profile page.
- You can click on the birthday cake button to present your birthday pet with a gift from your inventory.
- Each pet species has one most favourite item, which will give you extra affection and go towards a new achievement!
- Presents which aren't the pet's favourite will be received depending on the pet's nature.
- Happy birthday to all one year old pets!



Thank you so much for one year, we couldn't have gotten here without you!
Looking forward to many more onwards in the future.
Comments
For menial tasks like these, I want to get through them real quick. One two three done, on to the next. As like I said, they don't add any story so I don't need to pay close attention and I can rush through without missing anything at all. If anything, rushing through them makes me happier since I know I've completed the full amount for that day and I don't need to stress myself to remember or try to make time around my regular life to come back on later to finish them.
I also agree that these are really bleeding us dry. Feed a pet twice, give two recipes, etc. One is enough for having 25 sets per day, and this is going on for 14(?) days. That's 350 sets. I know not all of them will be the material-eating ones, but I'm still going to run out of recipes real quick with the rate it's going.
Putting aside all of that though (but I do still hope you guys are hearing us and that all will change), I am really enjoying the event so far! The story has been interesting and I look forward to seeing what happens next. ^-^ I'm really wanting to see what the shop prices are going to be though since I'm worried if I don't do any of the creativity prompts I'll miss out on items, and I don't know if I really have the time to do them this time. I'd also like to know why the shops don't open on the same day as the event start. I know sometimes sites will hold off to gauge how much currency players are earning to then price the items, but one day seems too short for that.
I agree that having the tasks with a time gate doesn't make sense considering there's a cap to the amount of times the tasks can be completed each day; just get rid of the time gate entirely and keep the task limit. I also agree that the amount of item submission tasks is alarming and will likely create problems for most players by the end of the first week (probably before). Some of the items, like food, are easy to resupply and aren't an issue. But other item submission tasks, such as the pens and recipes, are going to lead to players getting stuck (especially newer players). If all the item tasks are kept, at least have a re-roll option, even if that's time gated.
This. I’m a relatively “rich” player, and I can already see my (pretty large TBH) stock of recipes quickly starting to dwindle.
Spinning a chance wheel 3x a round multiple times daily is also going to add up quickly for casual players that don’t have a lot of potatoes stashed up.
This is grindy, this is frustrating, the communication with the staff is non-existent, literally not present. The anniversary (and the events in general) is the time for fun activities, gifts, new features, - not for stressing out about timers, about grind, about GIVING something away at a rate that will break your wallet and possibly the economy of the game. Are you trying to push people out? Because it seems that way, either that or you just won't listen to anything that is not "wow great".
Please listen to us. Please talk to us.