The price increase is understandable, but I think Dappervolk is targeting the wrong players if they are concerned about the long term rate of inflation. In my opinion, 9k is still relatively affordable (maybe even cheap) but that's only because pets currently sell for around 7-8k minimum, but the value of pets will only continue to decrease. Unlike Flightrising, there is no long term pet sink where determined value can be gained (by exalting). Yes, there is pet alchemy but prices are currently determined solely by player demand, mainly by users that want alchemy pets ASAP, which will only decrease overtime once players eventually obtain them. The other ways to earn potatoes (daily errands, playground, and adventuring) are quite tedious for the return.