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Reporting Comment #522385 on Welcome to August! by Butcherbaby (#27689)

Villager (#41508) Sveltie
"Echoing everyone else here who thinks the price increase is ridiculous (and a little bit underhanded tbh)"

SAME

I can afford it but JFC- not restoring one of a kind items that people accidentally alchemize; having IRL currency gambling (did you even have the proper legal permits?!); making stealth updates like food not longer giving stats/affinities; nerfing a popular Luck item that people were making $$$ trades for so that it is now both worthless and a waste of whatever they traded for it; walking back the original premium perks; a riddle contest with majorly underwhelming prizes; a ludicrously time consuming & injury producing number of Daily Grinding tasks if we want to generate ANY amount of currency at all; an IMMENSELY tone deaf Vaer reef storyline; and now, jacking up the price of monthly items by 50% to 'balance the economy' in only the second month of play?

This is a lot of REALLY bad stuff for not even have been running two months, and it's *that much worse* for having had a beta period for players to test it out and give some feedback on things. That's a lot of bad player feeling to generate right at the start, especially when you are alienating people who have been who have been here since KS and/or beta and presumably put some time/effort/$$ into wanting to see the site prosper. Which i guess it's possible to still with bad business practices & turning a deaf ear to your players, it's still a bad idea to do so.
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