Hey there, looks like you just wandered in. Why not have a look around and stay for a while, maybe even start your own adventure, if you're into that.
This must be a valid email address, as it's where we'll be contacting you.
Your Dappervolk username, if you have an account (leave empty if you do not).

Reporting Comment #1172366 on December 22nd Update! by Maeva (#36503)

Stat affinities are... a tad too much, to be completely honest. "Stat gates" are already quite a chore, and stats aren't really adding anything to the game (as far as I know!). Feels like a very intentional slowdown, because I personally don't see a reason to add this at all. Is it just the justification for having different races (a bit too late, no?), an attempt to build up something with their natures? But if it's affecting the gameplay in negative ways only, is it worth it?..

Theater is another feature I looked forward too: a good casual way to support the game! Sounds marvelous on paper, but the implementation... Oh dear.
1. Potato earnings. I feel (personally) that potato earnings throughout all the game (as in playground) just isn't worth it already. Tasks are better way to earn 'em potats, and they are also serve other functions (relations with NPCs, prices for various items needed for tasks...). And now, daily cap on Theater earnings is 3kp, which isn't much in this game. I understand that not all playerbase wants\needs Theater to become another way of income, but 3k is extremely low in my opinion, because -
2. Time consumed. Players already stated that it takes an hour+ to hit the cap. Yes, you can minimize the window with ad playing, mute the game, and distract yourself with something else. But if Theater takes a lot of time, and gives practically nothing, not many casual players gonna use it, right? Now then, the real reason to use it is -
3. Streak reward! A way for me, a filthy casual, to earn some premium currency, marvelous! In order to earn it however, I need to watch 6 adds (which is time consuming, remember), every day - without breaking a streak. 100 turnips is a very nice reward, really, but am I sure I'm gonna get it? I'm not. 12 days without breaking a streak is a long time, and I can't say if I'll be able to continue it. Internet may cut off, I may forget, fell ill, prioritize something over the streak - and then I'll need to start over. I don't feel in control, and I'm personally a very weak person, so getting streak broken at day 11 will sadden me. My suggestions: either don't reset the accumulated days for a single missed one, or give the streak reward every 3-4 days in parts.
(Regarding ads: I also noticed some players are talking about political ads. Oof...)

Overall, I'm looking forward to some fixes and maybe tweaks, but I'm also very happy - and the navigation button is a welcomed addition! I'm surprised to see you guys are working on this game through the holidays o_o Hope you'll get all the rest you need and deserve, and thank you so much for your work! <3
Users Online: 161