interesting... instead of a potential stat decrease for quest rewards, how about... nothing gained? like a flop. that is still a blow, but not a punishment. it’s too early in the game for harder blows when right now, stats aren’t all that rewarding to begin with. it feels like a slight attempt to slow users down in the storyline by doing this now, considering currently all stats really do is allow you to advance through stat gates in the story.
things i look forward to: new Nico items, housing